Class
FileType
Description
Specifies types of files for use by your application.
Property descriptions
FileType.All
All As String
This property is read-only.
FileType.Extensions
Extensions As String
The file extension for the file type, or several extensions separated by semicolons, e.g., "jpg;jpeg". A period before the file type is required on Windows, but is optional on other platforms.
The following example dynamically creates two FileTypes, one for JPEG files and one for PNG files. You must provide a value for the Extensions properties. It then displays an Open File dialog box that allows the selection of only those two file types.
Var jpegType As New FileType
jpegType.Name = "image/jpeg"
jpegType.Extensions = "jpg;jpeg"
Var pngType As New FileType
pngType.Name = "image/png"
pngType.Extensions = ".png"
FileType.Name
Name As String
The MIME name used to refer to the File Type in your code.
This is what is shown in some open/save file dialogs. The Name property can be specified by a constant. When using dynamic constants, the names are automatically localized on macOS. On other platforms, the Name property will return the dynamic constant value, which allows you to register/update your file type with the system using the localized name.
You can see a list of common MIME names by opening the File Type Group Editor and choosing the command bar button to add a common file type. The menu will show some common types and you can click "More.." to open a chooser at the bottom that shows many more.
The following defines the jpeg file type in code:
Var jpegType As New FileType
jpegType.Name = "image/jpeg"
jpegType.Extensions = "jpg;jpeg"
FileType.UTI
UTI As String
Uniform Type Indicator used by macOS for opening files. Can only be set in the File Types Set Editor.
Read about UTI on Wikipedia.
Method descriptions
FileType.ConformsTo
ConformsTo As String
Returns a comma-delimited list of UTIs to which the file type conforms. These UTIs represent the parent categories to which your custom file type belongs.
FileType.Imported
Imported As Boolean
If True, this File Type is one defined by another company or organization.
FileType.MIMEType
MIMEType As String
The MIME type associated with the file type.
Notes
Dynamically created File Types do not have access to all the properties that are available for File Types created in the File Types Set Editor.
You can use the FileType class to dynamically create file types, although dynamically created File Types do not have access to all the properties that are available for File Types created in the File Types Set Editor. Specifically, you cannot use All, UTI or Icon.
The FileType class has a built-in conversion to String. This enables you to use a FileType object anywhere you would normally use a String to indicate the file type. It also has built-in addition operators that let you add two FileTypes, or a FileType and a String, to get a String. The result is the name of the FileType joined with the other one (or the String) with a semicolon. This is the format required by functions like FolderItem.ShowOpenFileDialog. These built-in operators make it possible to work with FileType objects as if they were strings. The example illustrates the operators. You can, of course, specify the file type as a string by passing its name.
File type sets
In the File Types Set Editor, each file type is shown as one row in the list. A File Type Set created in the File Types Set Editor has the String property All that returns all of the file types in the set. Use All instead of multiple file types when you want to refer to the group of file types. Suppose you create a File Type Set called ImageTypes in which you specify all of the valid image types that your application can open. You can specify the entire list of image types with a line such as:
f = FolderItem.ShowOpenFileDialog(ImageTypes.All)
An advantage of using All is that you can modify the members of the ImageTypes set and you won't need to update your code. Otherwise you would have to add each individual file type together to get the entire set:
f = FolderItem.ShowOpenFileDialog(ImageTypes.JPEG + ImageTypes.PNG)
(This assumes that the file types JPEG and PNG are the members of the ImageTypes set)
Sample code
The following code dynamically creates two FileTypes, one for JPEG files and one for PNG files. You must provide a value for the Extensions property. It then displays an Open File dialog box that allows the selection of only those two file types.
Var jpegType As New FileType
jpegType.Name = "image/jpeg"
jpegType.Extensions = "jpg;jpeg"
Var pngType As New FileType
pngType.Name = "image/png"
pngType.Extensions = "png"
Var f As FolderItem
' Use the addition and conversion operators to combine the file types
f= FolderItem.ShowOpenFileDialog(jpegType + pngType)
To specify the Display Name using a constant, set the name property equal to the name of the constant. In the following example a global constant, kMyPNGType
, has been created in a module.
Var pngType As New FileType
pngType.Name = kMyPNGType ' name of a constant
pngType.Extensions = "png"
Var f As FolderItem
f = FolderItem.ShowOpenFileDialog(pngType)
Compatibility
All project types on all supported operating systems.
See also
Object parent class; FolderItem, FolderItemDialog, FolderItem.ShowOpenFileDialog, FolderItem.ShowSaveFileDialog, OpenFileDialog, SaveFileDialog classes; File Type Group Editor topic