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Class (inherits from Object2D)

Used to draw vector graphic shapes composed of lines and curves. It is similar to a polygon except that a “side” may be curved. A figure consists of a set of CurveShapes, with the end point of one curve automatically joined to the starting point of the next.

BorderColor FillColor ValueAt
BorderOpacity FillOpacity X
BorderWidth Rotation Y
Count fa-lock-32.png Scale

AddCubic AddLine RemoveValue
AddCurve AddQuad
AddCurveAt RemoveAt


A figure is formed by drawing each curve it contains in order, joining the endpoint of one to the starting point of the next. The figure is degenerate if doing so does not enclose any area. This will be the case for a figure containing only one line, for example. The appearance of a degenerate figure is undefined.

AddLine, AddCubic, and AddQuad are convenience methods that make it easier to add curves to the figure. You could instead create your own CurveShapes, and add them with the Add or AddAt methods.


The following example draws a triangle. The code is placed in the Paint event of a Window or Canvas.

Var fx As New FigureShape
fx.AddLine(0, 100, 50, 0)
fx.AddLine(50, 0, -50, 0)
fx.Border = 100 // opaque border
fx.BorderColor = &cFF0000 // red border
fx.FillColor = &cFFFF00 // yellow interior
g.DrawObject(fx, 100, 100)

See Also

ArcShape, CurveShape, FolderItem, Graphics, Group2D, Object2D, OvalShape, Picture, PixmapShape, RectShape, RoundRectShape, TextShape classes.