System.Keychain
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Read-Only Property (As Keychain )
Returns the default Keychain.
Notes
You can assign the default Keychain by setting this to another Keychain. If no Keychain exists, it will try to create one. If you don't want it to create one, you should first call System.KeyChainCount and check against 0.
Keychain is supported for only Desktop projects on macOS. |
Example
The following example adds a KeychainItem for an application and assigns a password.
Var newItem As KeychainItem
If System.KeychainCount > 0 Then
newItem = New KeychainItem
// Indicate the name of the application
newItem.ServiceName = "MyApplication"
// Create a new keychain item for the application and assign the password
System.Keychain.AddPassword(newItem, "SecretPassword")
Else
System.Beep
MessageBox("You don't have a key chain.")
End If
Exception e As KeychainException
MessageBox("Can't add item: " + e.Message)
If System.KeychainCount > 0 Then
newItem = New KeychainItem
// Indicate the name of the application
newItem.ServiceName = "MyApplication"
// Create a new keychain item for the application and assign the password
System.Keychain.AddPassword(newItem, "SecretPassword")
Else
System.Beep
MessageBox("You don't have a key chain.")
End If
Exception e As KeychainException
MessageBox("Can't add item: " + e.Message)