From Xojo Documentation
Used to design and display customized message dialog boxes. Similar to the MsgBox function but the MessageDialog class is much more flexible.
|ActionButton||MessageDialogButton||The button that performs the default action.
The ActionButton's Visible property is True by default. By default, its caption is "OK" or an equivalent in the language used by the application. To be safe, you should set the caption property explicitly.
|AlternateActionButton||MessageDialogButton||The optional button that performs an alternate action.
The AlternateActionButton's Visible property is False by default. It has no default text; if you display it, you should specify its caption.
|CancelButton||MessageDialogButton||The optional "cancel" button.
The CancelButton's Visible property is False by default. Its default Caption is "Cancel" or the equivalent in the language used by the application. To be safe, you should set the Caption property explicitly. If clicked, its Cancel property is set to True.
|Explanation||String||The text of a secondary message.
On Macintosh only it appears in a smaller font size below Message. On other platforms it appears in the same font size as Message. Use this text to provide a fuller description of the situation, its consequences, and how to get out of it. For example, a warning that an action cannot be undone is an appropriate use of explanation text.
|Icon||Integer||Number indicating the type of icon to be displayed in the dialog box.
These icons are supplied by the host operating system. You can use the following class constants to specify the icon: -1 - GraphicNone 0 - GraphicNote (The application icon on Mac OS X) 1 - GraphicCaution triangle (On Mac OS X, the application icon superimposed on the caution triangle) 2 - GraphicStop (On Mac OS X 10.3 and above, the application icon) 3 - GraphicQuestion icon (On Mac OS X 10.3 and above, it is the same as 0) See the Notes section in the pdf version of the Language Reference for screen shots of these icons on each platform. If the value of Icon is out of range, an OutOfBoundsException occurs.
|Message||String||The text of the message to be displayed.
Use this property to present a short summary of the error, condition, or choice. Often, the message is posed as a question. On Macintosh, the text is emphasized in a bold font. Use the Explanation property for a more detailed message.
|Title||String||Text to be displayed in the Title bar (Windows and Linux only).|
|ShowModal||MessageDialogButton||Displays the MessageDialog window.
It returns a MessageDialogButton, which indicates which button was pressed. To find out which button was pressed, compare it to the button instances in the dialog.
|Parent as Window||MessageDialogButton||Displays the MessageDialog window as a sheet window (Mac OS X only) for the passed Window.
On other platforms, it displays the MessageDialog as a modal dialog (same as ShowModal). Returns a MessageDialogButton, which indicates which button was pressed. To find out which button was pressed, compare it to the button instances in the dialog.
The following class constants are used to specify the value of the Icon property.
|GraphicNote||The OS's Note icon or the application icon on Mac OS X|
|GraphicCaution||The OS's Caution icon. On Mac OS X, the application icon superimposed on the Caution icon.|
|GraphicStop||The OS's Stop icon. On Mac OS X 10.3 and above, the application icon.|
|GraphicQuestion||The OS's Question icon. On Mac OS X 10.3 and above, the application icon.|
A MessageDialog dialog can have up to three buttons, an icon, and main and subordinate text. On Windows and Linux, it can also have text in its title bar. By default, only the ActionButton's Visible property is True. To use any other buttons, you must set their Visible properties to True.
The four icons supported by MessageDialog are not the same on all platforms. In particular, Mac OS X shows the application icon for the values of 0, 2, and 3.
After the user has clicked a button in the MessageDialog, the ShowModal method returns the MessageDialogButton that was pressed. You need to check this against the three types of MessageDialogButtons belonging to the MessageDialog to determine which button the user clicked. See the example.
The following example creates and manages a "Save Changes" dialog box without the need to create an instance of the Window class.
d.icon=MessageDialog.GraphicCaution //display warning icon
d.CancelButton.Visible=True //show the Cancel button
d.AlternateActionButton.Visible=True //show the "Don't Save" button
d.Message="Do you want to save changes to this document"[[_|_]] +" before closing?"
d.Explanation="If you don't save, your changes will be lost. "
b=d.ShowModal //display the dialog
Select Case b //determine which button was pressed.
//user pressed Save
//user pressed Don't Save
//user pressed Cancel