Displays a control for playing movies.
Windows uses the Windows Movie Player to play movies and macOS uses AVFoundation. On Linux, the MoviePlayer uses GStreamer by default (it requires version 0,10+) and uses Xine if GStreamer is not available.
The Controller property dictates how the movie controls (if any) will be displayed. Passing 0 (zero) means that there will be no user controls available. Passing 1 means that a movie icon or badge will be displayed in the lower left corner of the movie area instead of the controller. When this badge is clicked by the user, the badge disappears and the regular movie controls appear at the bottom of the movie frame. Passing 2 displays the regular movie controls.
Because movie loading is asynchronous, you should not have AutoResize = True if you are also manually modifying the Width and Height as it is possible that the auto resizing will occur after you have changed the size.
This example sets the movie "myHomeMovie" as the movie to be played.
This example loads a movie called "MyMovie" from the current directory (folder) into MoviePlayer1 and plays it.
f = GetFolderItem("MyMovie")
MoviePlayer1.Speaker = True
MoviePlayer1.HasStep = False
MoviePlayer1.Movie = f.OpenAsMovie
If you added the movie to your project, you can assign it to the movie property with only one line of code:
The following example uses the MovieController property to get the current position of the player: