From Xojo Documentation
delegate = WeakAddressOf methodName
|Delegate||A delegate that references methodName. The Delegate automatically converts to a Ptr.|
|methodName||The method to which you want a pointer.|
It can only be used with instance methods of classes, not with shared methods and global methods from modules (use AddressOf for those).
If the delegate method is invoked after the object has been destroyed, an exception will be raised.
WeakAddressOf and AddressOf are operators, not functions, and cannot be used with parentheses. For example, WeakAddressOf(someMethod) leads to an error. Use WeakAddressOf someMethod instead.
This example lets you handle the Timer.Action event without creating a Timer subclass. Start by adding a property to the layout:
Next, add a ProgressBar to the layout. The Timer will simply update the ProgressBar.
In the Open event handler of the layout, instantiate the Timer and indicate that its Action event handler should be handled by a method, TimerAction, that you will add to the layout:
MyTimer.Period = 1000
MyTimer.Mode = Xojo.Core.Timer.Modes.Multiple
AddHandler MyTimer.Action, WeakAddressOf TimerAction
Now add the TimerAction method to the layout:
If ProgressBar1.CurrentValue < ProgressBar1.MaxValue Then
ProgressBar1.CurrentValue = ProgressBar1.CurrentValue + 1
' Stop Timer and Remove the handler
sender.Mode = Xojo.Core.Timer.Mode.Off
RemoveHandler MyTimer.Action, WeakAddressOf TimerAction
Remember that the first parameter to TimerAction must be of the type of the original object, in this case a Timer. When you run the project, the ProgressBar is updated once per second.